#include "Squirrel.h" float Squirrel::travelTime(float groundDist, float treeDist) const { return groundDist / groundSpeed + treeDist / treeSpeed; } string Squirrel::getName() const{ return name; } bool Squirrel::operator< (Squirrel &other) { return (groundSpeed + treeSpeed) < (other.groundSpeed + other.treeSpeed); } bool Squirrel::operator> (Squirrel &other) { return other < *this; } Squirrel::~Squirrel(){ cout << "Done with squirrel " << name << endl; } ostream& operator<< (ostream& out, Squirrel &sq){ return out << sq.name << " " << sq.groundSpeed << " " << sq.treeSpeed; }