CS253 Lab 6: Building Generation

Due Thursday, November 6

For this lab, make a function that generates a building, given a width, height, and location. The building should be textured so that if you put two buildings next to each other, with different sizes, the texture isn't scaled differently on each building, like they were made of the same material despite being different sizes. For this lab, a building can have either a rectangular or a round footprint, so it doesn't need to be a complicated shape, and doesn't require the maze generator. Place 10 buildings of different sizes on some kind of ground, to make a village.

Like the other labs, turn in a screenshot or rendered picture on Canvas, along with the script that you used to generate it.