Game Design Lab 3

For this lab, you can pick either of these options:
  1. Set the lab up so it loads two objects, from separate files. Both should be displayed at the same time. It's fine for this lab to just call glDrawElements twice.
  2. Set the lab up so it draws the object twice, in different spots, and rotates each of them a different direction. You'll have to remake mvp, and probably just call glDrawElements twice. If you feel very ambitious, feel free to make an array of model matrices, and draw both with one call to glDrawElementsInstanced.
Labs are due at the end of the next lab session.