This time, we'll put together a generic "block" and make it easy to add them! A few constraints: Size is fixed at 0.5 by 0.5 by 0.5 We can land on the blocks We can walk onto blocks if they're not too high up Box locations will be in a vector, something we can communicate to the video card Boxes don't change location If they did, we would have to update video memory Organization: Organization will be an increasingly large topic for us! For today: class Stone class will contain a list of locations where there are stones