Creating a Level Loader

Due Monday, October 19

Create a level-loading function as a replacement for load_level which will load a level from a file. Design the file format however you like. I suggest at minimum, it should be a list of object names and locations. The format must allow multiple instances of each object. Other features are optional such as location ranges (to construct a wall or some such). Also optional is providing a way to create new items in the file (for example, an object name, .obj file, and texture).

Turn in the project by uploading whatever you need on isoptera. If you have a bunch of files, please put them together in some sort of archive.