CS492 Game Design Project 5: Making a Game
Due Wednesday, December 16 (but don't save it for the last minute!)
Create a game that is arguably fun to play, using the class game engine or one of your own devising.
Rubic:
- 50 points: Game idea complexity, on a scale from 0 through 50. 50 is NOT the most complicated idea in the class. Rather, it is my opinion of what "complicated enough" means. If you're not sure, just ask about your idea.
- 50 points: Completeness, judged on a scale from 0 through 50
Note that it is possible to exploit the above scale for a very easy 50% score by implmenting a very simple idea, or by badly implementing a complicated idea. If you badly implement a complicated idea, be sure to explain the idea in great detail so that points can be awarded. Both methods of easily achieving 50% do result in a failing grade for the assignment, so I recommend fully implementing a reasonably complicated idea.
Turning in the assignment
Upload your completed project as a single file (.zip, .tar, etc) to the class website. Name it using your name and project 5.