#****************************************************************************** # Copyright (c), Recep Aslantas. * # * # MIT License (MIT), http://opensource.org/licenses/MIT * # Full license can be found in the LICENSE file * # * #****************************************************************************** ACLOCAL_AMFLAGS = -I m4 AM_CFLAGS = -Wall \ -std=gnu11 \ -O3 \ -Wstrict-aliasing=2 \ -fstrict-aliasing \ -Werror=strict-prototypes lib_LTLIBRARIES = libcglm.la libcglm_la_LDFLAGS = -no-undefined -version-info 0:1:0 checkLDFLAGS = -L./.libs \ -lm \ -lcglm checkCFLAGS = $(AM_CFLAGS) \ -std=gnu11 \ -O3 \ -DCGLM_DEFINE_PRINTS \ -I./include check_PROGRAMS = test/tests TESTS = $(check_PROGRAMS) test_tests_LDFLAGS = $(checkLDFLAGS) test_tests_CFLAGS = $(checkCFLAGS) cglmdir=$(includedir)/cglm cglm_HEADERS = include/cglm/version.h \ include/cglm/common.h \ include/cglm/types.h \ include/cglm/types-struct.h \ include/cglm/cglm.h \ include/cglm/call.h \ include/cglm/struct.h \ include/cglm/cam.h \ include/cglm/io.h \ include/cglm/mat4.h \ include/cglm/mat3.h \ include/cglm/mat2.h \ include/cglm/affine.h \ include/cglm/vec2.h \ include/cglm/vec2-ext.h \ include/cglm/vec3.h \ include/cglm/vec3-ext.h \ include/cglm/vec4.h \ include/cglm/vec4-ext.h \ include/cglm/euler.h \ include/cglm/util.h \ include/cglm/quat.h \ include/cglm/affine-mat.h \ include/cglm/plane.h \ include/cglm/frustum.h \ include/cglm/box.h \ include/cglm/color.h \ include/cglm/project.h \ include/cglm/sphere.h \ include/cglm/ease.h \ include/cglm/curve.h \ include/cglm/bezier.h \ include/cglm/applesimd.h \ include/cglm/ray.h \ include/cglm/affine2d.h cglm_calldir=$(includedir)/cglm/call cglm_call_HEADERS = include/cglm/call/mat4.h \ include/cglm/call/mat3.h \ include/cglm/call/mat2.h \ include/cglm/call/vec2.h \ include/cglm/call/vec3.h \ include/cglm/call/vec4.h \ include/cglm/call/affine.h \ include/cglm/call/io.h \ include/cglm/call/cam.h \ include/cglm/call/quat.h \ include/cglm/call/euler.h \ include/cglm/call/plane.h \ include/cglm/call/frustum.h \ include/cglm/call/box.h \ include/cglm/call/project.h \ include/cglm/call/sphere.h \ include/cglm/call/ease.h \ include/cglm/call/curve.h \ include/cglm/call/bezier.h \ include/cglm/call/ray.h \ include/cglm/call/affine2d.h cglm_simddir=$(includedir)/cglm/simd cglm_simd_HEADERS = include/cglm/simd/intrin.h \ include/cglm/simd/x86.h \ include/cglm/simd/arm.h cglm_simd_sse2dir=$(includedir)/cglm/simd/sse2 cglm_simd_sse2_HEADERS = include/cglm/simd/sse2/affine.h \ include/cglm/simd/sse2/mat4.h \ include/cglm/simd/sse2/mat3.h \ include/cglm/simd/sse2/mat2.h \ include/cglm/simd/sse2/quat.h cglm_simd_avxdir=$(includedir)/cglm/simd/avx cglm_simd_avx_HEADERS = include/cglm/simd/avx/mat4.h \ include/cglm/simd/avx/affine.h cglm_simd_neondir=$(includedir)/cglm/simd/neon cglm_simd_neon_HEADERS = include/cglm/simd/neon/mat4.h cglm_structdir=$(includedir)/cglm/struct cglm_struct_HEADERS = include/cglm/struct/mat4.h \ include/cglm/struct/mat3.h \ include/cglm/struct/mat2.h \ include/cglm/struct/vec2.h \ include/cglm/struct/vec2-ext.h \ include/cglm/struct/vec3.h \ include/cglm/struct/vec3-ext.h \ include/cglm/struct/vec4.h \ include/cglm/struct/vec4-ext.h \ include/cglm/struct/affine.h \ include/cglm/struct/io.h \ include/cglm/struct/cam.h \ include/cglm/struct/quat.h \ include/cglm/struct/euler.h \ include/cglm/struct/plane.h \ include/cglm/struct/frustum.h \ include/cglm/struct/box.h \ include/cglm/struct/project.h \ include/cglm/struct/sphere.h \ include/cglm/struct/color.h \ include/cglm/struct/curve.h \ include/cglm/struct/affine2d.h libcglm_la_SOURCES=\ src/euler.c \ src/affine.c \ src/io.c \ src/quat.c \ src/cam.c \ src/vec2.c \ src/vec3.c \ src/vec4.c \ src/mat2.c \ src/mat3.c \ src/mat4.c \ src/plane.c \ src/frustum.c \ src/box.c \ src/project.c \ src/sphere.c \ src/ease.c \ src/curve.c \ src/bezier.c \ src/ray.c \ src/affine2d.c test_tests_SOURCES=\ test/runner.c \ test/src/test_common.c \ test/src/tests.c \ test/src/test_cam.c \ test/src/test_clamp.c \ test/src/test_euler.c \ test/src/test_bezier.c \ test/src/test_struct.c pkgconfig_DATA=cglm.pc # When running configure with --prefix, $VPATH references # the source directory that post-build.sh is in. When not # using a prefix, $VPATH will be unset, so we need to fall # back to using . to run the script. #export VPATH # all-local: # sh $${VPATH:-.}/post-build.sh