CS492 Game Design Project 3: Planting Seeds
Due November 17
In "The Magician's Nephew" by CS Lewis, items planted in a new world grow, such as iron pipes and toffee. For this project, add an alternate fire to the game, that launches a seed (type of game object). The seed should be launched slowly, and respect gravity. When the seed lands, it will grow either either a:
The user should be able to select which type of seed to launch, and have some visual indication (for example, in the HUD) of what type of seed is currently selected.
- Wall block, in size 0.5 by 0.5 by 0.5.
- A tree. This can be drawn however you think trees look.
- A friendly entity, which will shoot randomally at game objects that aren't set as "block".
Turning in the assignment
Upload your completed project as a single file (.zip, .tar, etc) to the class website. Name it using your name and project 3.