]>
author | Seth Long <sslong@lcsc.edu> | |
Wed, 16 Oct 2024 21:42:09 +0000 (14:42 -0700) | ||
committer | Seth Long <sslong@lcsc.edu> | |
Wed, 16 Oct 2024 21:42:09 +0000 (14:42 -0700) | ||
commit | d557cc0ed3b1d488b159f4c632d8fc79546ad062 | |
tree | d22f39ff8bcd47c6e1b0de6eafae4c2980d0496e | tree | snapshot |
Makefile | [new file with mode: 0644] | blob |
activation_area.h | [new file with mode: 0644] | blob |
baseclass.cpp | [new file with mode: 0644] | blob |
brick.jpg | [new file with mode: 0644] | blob |
cone.obj | [new file with mode: 0644] | blob |
cube.obj | [new file with mode: 0644] | blob |
cube_backup.obj | [new file with mode: 0644] | blob |
floor_fragment_shader.glsl | [new file with mode: 0644] | blob |
floor_vertex_shader.glsl | [new file with mode: 0644] | blob |
fragment_shader.glsl | [new file with mode: 0644] | blob |
game.h | [new file with mode: 0644] | blob |
helpers.cpp | [new file with mode: 0644] | blob |
loaded_object_fragment_shader.glsl | [new file with mode: 0644] | blob |
loaded_object_vertex_shader.glsl | [new file with mode: 0644] | blob |
main.cpp | [new file with mode: 0644] | blob |
monkey.obj | [new file with mode: 0644] | blob |
moving_platform.h | [new file with mode: 0644] | blob |
old_objects.cpp | [new file with mode: 0644] | blob |
old_objects.h | [new file with mode: 0644] | blob |
other_vertex_shader.glsl | [new file with mode: 0644] | blob |
platform.obj | [new file with mode: 0644] | blob |
projectile.jpg | [new file with mode: 0644] | blob |
projectile.obj | [new file with mode: 0644] | blob |
projectiles.h | [new file with mode: 0644] | blob |
stb_image.cpp | [new file with mode: 0644] | blob |
stb_image.h | [new file with mode: 0644] | blob |
tile_floor.h | [new file with mode: 0644] | blob |
tiny_obj_loader.cc | [new file with mode: 0644] | blob |
tiny_obj_loader.h | [new file with mode: 0644] | blob |
turret.h | [new file with mode: 0644] | blob |
vertex_shader.glsl | [new file with mode: 0644] | blob |