# Visual Studio Version 17\r
VisualStudioVersion = 17.3.32901.215\r
MinimumVisualStudioVersion = 10.0.40219.1\r
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "simple_opengl", "simple_opengl.vcxproj", "{B904B940-0ADC-4F1A-977D-83C51EA25A91}"\r
-EndProject\r
-Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{7EA64757-73E1-49C7-BDFE-6863A773A178}"\r
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "engine26", "engine26.vcxproj", "{B904B940-0ADC-4F1A-977D-83C51EA25A91}"\r
EndProject\r
Global\r
GlobalSection(SolutionConfigurationPlatforms) = preSolution\r
HideSolutionNode = FALSE\r
EndGlobalSection\r
GlobalSection(ExtensibilityGlobals) = postSolution\r
- SolutionGuid = {B1321C3B-F7CF-4673-87E8-9049FECC970A}\r
+ SolutionGuid = {1D078305-4F23-4531-938D-0DC5C6B87536}\r
EndGlobalSection\r
EndGlobal\r
<ClCompile Include="gameobject.cpp" />\r
<ClCompile Include="glad.c" />\r
<ClCompile Include="helpers.cpp" />\r
+ <ClCompile Include="hud.cpp" />\r
<ClCompile Include="implementations.cpp" />\r
<ClCompile Include="load_level.cpp" />\r
<ClCompile Include="main.cpp" />\r