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Seth Long [Tue, 29 Oct 2024 17:34:09 +0000 (10:34 -0700)]
Added crosshairs, object spawning, time scaling
Seth [Thu, 24 Oct 2024 00:02:50 +0000 (17:02 -0700)]
Another trivial change to test receive hook
Seth [Wed, 23 Oct 2024 23:59:23 +0000 (16:59 -0700)]
Another trivial change to test receive hook
Seth [Wed, 23 Oct 2024 23:57:20 +0000 (16:57 -0700)]
Another trivial change to test receive hook
Seth [Wed, 23 Oct 2024 23:56:16 +0000 (16:56 -0700)]
Another trivial change to test receive hook
Seth [Wed, 23 Oct 2024 23:51:41 +0000 (16:51 -0700)]
Another trivial change to test receive hook
Seth [Wed, 23 Oct 2024 23:50:33 +0000 (16:50 -0700)]
Another trivial change to test receive hook
Seth [Wed, 23 Oct 2024 23:45:47 +0000 (16:45 -0700)]
Another trivial change to test receive hook
Seth [Wed, 23 Oct 2024 23:37:59 +0000 (16:37 -0700)]
Another trivial change to test receive hook
Seth [Wed, 23 Oct 2024 23:34:18 +0000 (16:34 -0700)]
Another trivial change to test receive hook
Seth [Wed, 23 Oct 2024 23:31:14 +0000 (16:31 -0700)]
Minor change to test receive hook
Seth [Wed, 23 Oct 2024 23:24:18 +0000 (16:24 -0700)]
Minor revision to target layout
Seth [Wed, 23 Oct 2024 23:20:31 +0000 (16:20 -0700)]
Set up turret demo
= [Wed, 23 Oct 2024 22:54:38 +0000 (15:54 -0700)]
Added panel shader
= [Tue, 22 Oct 2024 17:18:11 +0000 (10:18 -0700)]
Started geometric objects
= [Mon, 21 Oct 2024 23:29:27 +0000 (16:29 -0700)]
Updates to make the turrets work right and rotate
Seth Long [Thu, 17 Oct 2024 18:02:54 +0000 (11:02 -0700)]
Taught class and updated a bunch of stuff
Seth Long [Thu, 17 Oct 2024 06:11:36 +0000 (23:11 -0700)]
Removed GBLEN from main.cpp
Seth Long [Thu, 17 Oct 2024 06:07:27 +0000 (23:07 -0700)]
Trivial comment update to test hook
Seth Long [Wed, 16 Oct 2024 23:04:09 +0000 (16:04 -0700)]
Added monster1
Seth Long [Wed, 16 Oct 2024 21:53:03 +0000 (14:53 -0700)]
Added note
Seth Long [Wed, 16 Oct 2024 21:51:44 +0000 (14:51 -0700)]
Added scolor
Seth Long [Wed, 16 Oct 2024 21:42:09 +0000 (14:42 -0700)]
Initial Update