Project 4's today! Short class Vehicles continued! I based the vehicle on a flat_panel A flat_panel requires a lot more than just a location! Why did it not segfault? I don't know Anyway, it works if we use addpanel A few things I finished already: We sit 1 unit above the carpet I (hopefully) brought along a picture of some carpet The carpet turns with us, using flat_panel's up vector It stays flat all the time It can go up and down with forward and back, but not strafe Is that handy? Helicopters in FPS, and circling Collisions are off while we're on the vehicle Might be nice if they were on... Let's add one last thing! How do we stop driving this vehicle? An ad: If you're still here in the Fall! CS392 Special Topics: 3D Structure Generation Pre-req is only CS111, so it'll be an "easy" class For you, anyway We'll use Blender as the rendering engine No OpenGL Blender has a Python interpreter built in! So we can generate 3D structures Landscapes, trees, fractals, etc.