- Processing
- p5.js
- Processing.py
- Processing for Android
- Processing for Pi

- Processing Foundation

This reference is for Processing 3.0+. If you have a previous version, use the reference included with your software in the Help menu. If you see any errors or have suggestions, please let us know. If you prefer a more technical reference, visit the Processing Core Javadoc and Libraries Javadoc.

Name | ### Movie
Examples |
    import processing.video.*;
    Movie myMovie;

    void setup() {
      size(200, 200);
      myMovie = new Movie(this, "totoro.mov");
      myMovie.loop();
    }

    void draw() {
      tint(255, 20);
      image(myMovie, mouseX, mouseY);
    }

    // Called every time a new frame is available to read
    void movieEvent(Movie m) {
      m.read();
    }
Description | Datatype for storing and playing movies. Movies must be located in the sketch's data folder or an accessible place on the network to load without an error.
Methods |
frameRate() | Sets the target frame rate
speed() | Sets the relative playback speed
duration() | Returns length of movie in seconds
time() | Returns location of playback head in units of seconds
jump() | Jumps to a specific location
available() | Returns "true" when a new movie frame is available to read.
play() | Plays movie one time and stops at the last frame
loop() | Plays a movie continuously, restarting it when it's over.
noLoop() | Stops the movie from looping
pause() | Pauses the movie
stop() | Stops the movie
read() | Reads the current frame
Constructor |
    Movie(parent, filename)
Parameters |
parent | PApplet: PApplet
filename | String: String

Updated on January 1, 2021 03:38:10am EST
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