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Class | |||
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Name | resetMatrix() |
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Examples | PShape s; void setup() { size(100, 100); s = loadShape("ohio.svg"); s.rotate(PI/6); } void draw() { background(204); shape(s); } void mousePressed() { // Removes all transformations applied to shape // Loads the identity matrix s.resetMatrix(); } | ||
Description | Replaces the current matrix of a shape with the identity matrix. The equivalent function in OpenGL is glLoadIdentity(). | ||
Syntax | sh.resetMatrix() | ||
Parameters |
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Returns | void | ||
Related | rotate() scale() translate() |
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