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Class | |||||||
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Name | play() |
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Examples | import processing.sound.*; AudioIn in; void setup() { size(640, 360); background(255); // Create the Input stream in = new AudioIn(this, 0); in.play(); } void draw() { } | ||||||
Description | Start the input stream and routes it to the audio hardware output | ||||||
Syntax | .play() .play(amp) .play(amp, add) .play(amp, add, pos) | ||||||
Parameters |
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Returns | void |
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