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Class | |
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Name | stop() |
Examples | import processing.sound.*; BrownNoise noise; void setup() { size(640, 360); background(255); // Create the noise generator noise = new BrownNoise(this); noise.play(); } void draw() { } void mousePressed() { noise.stop(); } |
Description | Stops the Brown Noise generator. |
Syntax | .stop() |
Returns | void |
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