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Class | |||||
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Name | set() |
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Examples | import processing.sound.*; AudioIn in; Delay delay; void setup() { size(640,360); background(255); // create the input stream in = new AudioIn(this, 0); // create a delay effect delay = new Delay(this); // start the input stream in.play(); // Patch the delay delay.process(in, 5); delay.time(0.5); delay.feedback(0.1); } void draw() { } void mousePressed() { float time=0.2; float feedback=0.3; delay.set(time, feedback); } | ||||
Description | Stops the Filter. | ||||
Syntax | .set(delayTime, feedback) | ||||
Parameters |
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Returns | void |
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