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Class

SoundFile

Name

amp()

Examples
import processing.sound.*;
SoundFile file;

void setup() {
  size(640, 360);
  background(255);
    
  // Load a soundfile from the /data folder of the sketch and play it back
  file = new SoundFile(this, "sample.mp3");
  file.amp(0.5);
  file.play();
}      

void draw() {
}

Description Changes the amplitude/volume of the player. Allowed values are between 0.0 and 1.0.
Syntax
.amp(amp)
Parameters
amp float: A float value between 0.0 (complete silence) and 1.0 (full volume) controlling the amplitude/volume of this sound.
Returnsvoid
Updated on January 1, 2021 03:38:11am EST