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Class | |||
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Name | jump() |
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Examples | import processing.sound.*; SoundFile file; void setup() { size(640, 360); background(255); // Load a soundfile from the /data folder of the sketch and play it back file = new SoundFile(this, "sample.mp3"); file.jump(3.5); } void draw() { } | ||
Description | Jump to a specific position in the soundfile while continuing to play (or starting to play if it wasn't playing already). | ||
Syntax | .jump(time) | ||
Parameters |
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Returns | void |
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