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Class

SoundFile

Name

jump()

Examples
import processing.sound.*;
SoundFile file;

void setup() {
  size(640, 360);
  background(255);
    
  // Load a soundfile from the /data folder of the sketch and play it back
  file = new SoundFile(this, "sample.mp3");
  file.jump(3.5);
}      

void draw() {
}
Description Jump to a specific position in the soundfile while continuing to play (or starting to play if it wasn't playing already).
Syntax
.jump(time)
Parameters
time float: position to jump to, in seconds.
Returnsvoid
Updated on January 1, 2021 03:38:11am EST