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Class

WhiteNoise

Name

pan()

Examples
import processing.sound.*;
WhiteNoise noise;

void setup() {
  size(640, 360);
  background(255);
    
  // Create the noise generator
  noise = new WhiteNoise(this);
  noise.play();
}      

void draw() {
  // Map mouseX from -1.0 to 1.0 for left to right
  noise.pan(map(mouseX, 0, width, -1.0, 1.0));
}

Description Pan the generator in a stereo panorama. -1.0 pans to the left channel and 1.0 to the right channel.
Syntax
.pan(pos)
Parameters
pos float: the panoramic position of this sound unit from -1.0 (left) to 1.0 (right).
Returnsvoid
Updated on January 1, 2021 03:38:11am EST