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Name | pixelHeight |
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Examples | void setup() { size(600, 400); pixelDensity(2); println(width, height); println(pixelWidth, pixelHeight); } void setup() { size(600, 400); pixelDensity(2); // Double the pixel density println(width, height); println(pixelWidth, pixelHeight); } void draw() { loadPixels(); // Fill all the pixels to blue with using // pixelWidth and pixelHeight for (int i = 0; i < pixelWidth * pixelHeight; i++) { pixels[i] = color(0, 0, 255); } // Fill one quarter of the pixels to yellow // because the pixel density is set to 2 in setup() // and 'width' and 'height' don't reflect the pixel // dimensions of the sketch for (int i = 0; i < width * height; i++) { pixels[i] = color(255, 255, 0); } updatePixels(); noLoop(); } |
Description | When pixelDensity(2) is used to make use of a high resolution display (called a Retina display on OS X or high-dpi on Windows and Linux), the width and height of the sketch do not change, but the number of pixels is doubled. As a result, all operations that use pixels (like loadPixels(), get(), set(), etc.) happen in this doubled space. As a convenience, the variables pixelWidth and pixelHeight hold the actual width and height of the sketch in pixels. This is useful for any sketch that uses the pixels[] array, for instance, because the number of elements in the array will be pixelWidth*pixelHeight, not width*height. |
Related | pixelWidth pixelDensity() displayDensity() |
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