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Name | resetMatrix() |
---|---|
Examples | size(100, 100, P3D); noFill(); box(80); printMatrix(); // Prints: // 01.0000 00.0000 00.0000 -50.0000 // 00.0000 01.0000 00.0000 -50.0000 // 00.0000 00.0000 01.0000 -86.6025 // 00.0000 00.0000 00.0000 01.0000 resetMatrix(); box(80); printMatrix(); // Prints: // 1.0000 0.0000 0.0000 0.0000 // 0.0000 1.0000 0.0000 0.0000 // 0.0000 0.0000 1.0000 0.0000 // 0.0000 0.0000 0.0000 1.0000 |
Description | Replaces the current matrix with the identity matrix. The equivalent function in OpenGL is glLoadIdentity(). |
Syntax | resetMatrix() |
Returns | void |
Related | pushMatrix() popMatrix() applyMatrix() printMatrix() |
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