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| Name | resetShader() |
||
|---|---|---|---|
| Examples |
PShader edges;
PImage img;
void setup() {
size(640, 360, P2D);
img = loadImage("leaves.jpg");
edges = loadShader("edges.glsl");
}
void draw() {
shader(edges);
image(img, 0, 0);
resetShader();
image(img, width/2, 0);
}
| ||
| Description | Restores the default shaders. Code that runs after resetShader() will not be affected by previously defined shaders. | ||
| Syntax | resetShader() resetShader(kind) | ||
| Parameters |
| ||
| Returns | void |

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