File read routine - I made a quick new one C standard library functions Windows will *probably* be happy with it Four next steps: 1. Objects (as in, we can have more than one object) 2. Removal of redundant vertices 3. Instanced rendering with set locations for each instance 4. A separate thread for movement/animation Objects step leads to reorganization Reorganization will be easier earlier Time for objects! An object can appear in more than one place. So we need a way to handle more than one instance of a single type of object What methods do we need? Some way to load them into the video card's memory Some way to draw them A way to animate/move them that doesn't depend on framerate