CS492 Game Design Final Project: Making a Game

Due Thursday, December 9 in-class

Plan due November 4 at lab

Create a game that is arguably fun to play, using the class game engine or one of your own devising.

Requirements: I'd like to set this up so that everybody can try the class games. Think a little about how to distribute your game to a few classroom computers. Probably it'll have directories of shaders, textures, and objects, so packing it into a single .zip archive might make this easy.

The plan milestone

Create a document describing your game, and turn it in at lab time. This should describe approximately what you'll need to do to make your game. Include a list of ways the class engine doesn't support your game, and some of them might make it into the class engine by the time you need them.