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Examples | // Declare and construct two objects (h1, h2) from the class HLine HLine h1 = new HLine(20, 2.0); HLine h2 = new HLine(50, 2.5); void setup() { size(200, 200); frameRate(30); } void draw() { background(204); h1.update(); h2.update(); } class HLine { float ypos, speed; HLine (float y, float s) { ypos = y; speed = s; } void update() { ypos += speed; if (ypos > height) { ypos = 0; } line(0, ypos, width, ypos); } } | ||||
Description | Objects are instances of classes. A class is a grouping of related methods (functions) and fields (variables and constants). | ||||
Syntax | ClassName instanceName | ||||
Parameters |
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Related | class |
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