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| Name | class |
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|---|---|---|---|---|---|
| Examples |
// Declare and construct two objects (h1, h2) from the class HLine
HLine h1 = new HLine(20, 2.0);
HLine h2 = new HLine(50, 2.5);
void setup()
{
size(200, 200);
frameRate(30);
}
void draw() {
background(204);
h1.update();
h2.update();
}
class HLine {
float ypos, speed;
HLine (float y, float s) {
ypos = y;
speed = s;
}
void update() {
ypos += speed;
if (ypos > height) {
ypos = 0;
}
line(0, ypos, width, ypos);
}
}
| ||||
| Description | Keyword used to indicate the declaration of a class. A class is a composite of fields (data) and methods (functions that are a part of the class) which may be instantiated as objects. The first letter of a class name is usually uppercase to separate it from other kinds of variables. A related tutorial on Object-Oriented Programming is hosted on the Oracle website. | ||||
| Syntax |
class ClassName {
statements
}
| ||||
| Parameters |
| ||||
| Related | Object |

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