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| Class | |||||
|---|---|---|---|---|---|
| Name | random2D() |
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| Examples |
PVector v;
void setup() {
v = PVector.random2D();
println(v);
// May print something like:
// [ -0.75006354, -0.6613658, 0.0 ] or
// [ 0.13742635, 0.990512, 0.0 ] or
// [ -0.9456181, -0.32527903, 0.0 ]
}
| ||||
| Description | Returns a new 2D unit vector with a random direction. If you pass in this as an argument, it will use the PApplet's random number generator. | ||||
| Syntax | .random2D() .random2D(parent) .random2D(target) .random2D(target, parent) | ||||
| Parameters |
| ||||
| Returns | PVector | ||||
| Related | random3D() |

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