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Class | |||||
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Name | random2D() |
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Examples | PVector v; void setup() { v = PVector.random2D(); println(v); // May print something like: // [ -0.75006354, -0.6613658, 0.0 ] or // [ 0.13742635, 0.990512, 0.0 ] or // [ -0.9456181, -0.32527903, 0.0 ] } | ||||
Description | Returns a new 2D unit vector with a random direction. If you pass in this as an argument, it will use the PApplet's random number generator. | ||||
Syntax | .random2D() .random2D(parent) .random2D(target) .random2D(target, parent) | ||||
Parameters |
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Returns | PVector | ||||
Related | random3D() |
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