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Class | |||||
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Name | random3D() |
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Examples | PVector v; void setup() { v = PVector.random3D(); println(v); // May print something like: // [ 0.61554617, -0.51195765, 0.599168 ] or // [ -0.4695841, -0.14366731, -0.8711202 ] or // [ 0.6091097, -0.22805278, -0.7595902 ] } | ||||
Description | Returns a new 3D unit vector with a random direction. If you pass in this as an argument, it will use the PApplet's random number generator. | ||||
Syntax | .random3D() .random3D(parent) .random3D(target) .random3D(target, parent) | ||||
Parameters |
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Returns | PVector | ||||
Related | random2D() |
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