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| Class | |||||
|---|---|---|---|---|---|
| Name | random3D() |
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| Examples |
PVector v;
void setup() {
v = PVector.random3D();
println(v);
// May print something like:
// [ 0.61554617, -0.51195765, 0.599168 ] or
// [ -0.4695841, -0.14366731, -0.8711202 ] or
// [ 0.6091097, -0.22805278, -0.7595902 ]
}
| ||||
| Description | Returns a new 3D unit vector with a random direction. If you pass in this as an argument, it will use the PApplet's random number generator. | ||||
| Syntax | .random3D() .random3D(parent) .random3D(target) .random3D(target, parent) | ||||
| Parameters |
| ||||
| Returns | PVector | ||||
| Related | random2D() |

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