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Class

AudioSample

Name

jump()

Examples
import processing.sound.*;
AudioSample sample;

void setup() {
  size(640, 360);
  background(255);

  // Create a new audiosample
  sample = new AudioSample(this, 100000, 22050);
  sample.jump(3.5);
}      

void draw() {
}
Description Jump to a specific position in the audiosample while continuing to play (or starting to play if it wasn't playing already).
Syntax
.jump(time)
Parameters
time float: position to jump to, in seconds.
Returnsvoid
Updated on January 1, 2021 03:38:11am EST