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Class | |||||||||||
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Name | play() |
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Examples | import processing.sound.*; AudioSample sample; void setup() { size(640, 360); background(255); sample = new AudioSample(this, 100000); // Fill it with random numbers (which will make it sound like white noise) for (int i = 0; i < sample.frames(); i++) { sample.write(i, random(-100, 100)); } sample.play(); } void draw() { } | ||||||||||
Description | Starts the playback of the audiosample. Only plays to the end of the audiosample once. If cue() or pause() were called previously, playback will resume from the cued position. | ||||||||||
Syntax | .play() .play(rate) .play(rate, amp) .play(rate, pos, amp) .play(rate, pos, amp, add) .play(rate, pos, amp, add, cue) | ||||||||||
Parameters |
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Returns | void |
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