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Name | Env |
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Examples | import processing.sound.*; TriOsc triOsc; Env env; float attackTime = 0.001; float sustainTime = 0.004; float sustainLevel = 0.3; float releaseTime = 0.4; void setup() { size(640, 360); background(255); // Create triangle wave triOsc = new TriOsc(this); // Create the envelope env = new Env(this); } void draw() { } void mousePressed() { triOsc.play(); env.play(triOsc, attackTime, sustainTime, sustainLevel, releaseTime); } | ||
Description | This is a ASR Envelope Generator. | ||
Methods |
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Constructor | Env(parent) |
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