This reference is for Processing 3.0+. If you have a previous version, use the reference included with your software in the Help menu. If you see any errors or have suggestions, please let us know. If you prefer a more technical reference, visit the Processing Core Javadoc and Libraries Javadoc.
Name |
Movie |
Examples |
import processing.video.*;
Movie myMovie;
void setup() {
size(200, 200);
myMovie = new Movie(this, "totoro.mov");
myMovie.loop();
}
void draw() {
tint(255, 20);
image(myMovie, mouseX, mouseY);
}
// Called every time a new frame is available to read
void movieEvent(Movie m) {
m.read();
}
|
Description |
Datatype for storing and playing movies. Movies must be located in the sketch's data folder or an accessible place on the network to load without an error.
|
Methods |
frameRate() |
Sets the target frame rate |
speed() |
Sets the relative playback speed |
duration() |
Returns length of movie in seconds |
time() |
Returns location of playback head in units of seconds |
jump() |
Jumps to a specific location |
available() |
Returns "true" when a new movie frame is available to read. |
play() |
Plays movie one time and stops at the last frame |
loop() |
Plays a movie continuously, restarting it when it's over. |
noLoop() |
Stops the movie from looping |
pause() |
Pauses the movie |
stop() |
Stops the movie |
read() |
Reads the current frame |
|
Constructor | Movie(parent, filename)
|
Parameters |
parent |
PApplet: PApplet |
filename |
String: String |
|
Updated on January 1, 2021 03:38:10am EST