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Class | |
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Name | available() |
Examples | import processing.video.*; Movie myMovie; void setup() { size(200, 200); frameRate(30); myMovie = new Movie(this, "totoro.mov"); myMovie.loop(); } void draw() { if (myMovie.available()) { myMovie.read(); } image(myMovie, 0, 0); } |
Description | Returns "true" when a new movie frame is available to read. |
Syntax | .available() |
Returns | boolean |
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