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Name | emissive() |
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Examples | size(100, 100, P3D); background(0); noStroke(); background(0); directionalLight(204, 204, 204, .5, 0, -1); emissive(0, 26, 51); translate(70, 50, 0); sphere(30); | ||||||||||
Description | Sets the emissive color of the material used for drawing shapes drawn to the screen. Used in combination with ambient(), specular(), and shininess() in setting the material properties of shapes. | ||||||||||
Syntax | emissive(rgb) emissive(gray) emissive(v1, v2, v3) | ||||||||||
Parameters |
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Returns | void | ||||||||||
Related | ambient() specular() shininess() |
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